Source: dsda-doom
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
 Fabian Greffrath <fabian@debian.org>
Build-Depends:
 debhelper-compat (= 13),
 dh-sequence-bash-completion,
 cmake,
 libfluidsynth-dev (>> 2.4.3+dfsg-4~),
 libgl-dev,
 libglu1-mesa-dev | libglu-dev,
 libmad0-dev,
 libportmidi-dev [linux-any],
 libsdl2-dev (>= 2.0.7),
 libsdl2-image-dev,
 libsdl2-mixer-dev,
 libsdl2-net-dev,
 libvorbis-dev,
 libxmp-dev,
 libzip-dev (>> 1.11.3-2~)
Standards-Version: 4.7.2
Homepage: https://github.com/kraflab/dsda-doom
Vcs-Git: https://salsa.debian.org/games-team/dsda-doom.git
Vcs-Browser: https://salsa.debian.org/games-team/dsda-doom

Package: dsda-doom
Architecture: any
Depends:
 ${misc:Depends},
 ${shlibs:Depends}
Recommends:
 freedoom | game-data-packager
Suggests:
 ffmpeg
Provides:
 boom-engine,
 doom-engine,
 heretic-engine,
 hexen-engine
Description: Doom source port with a focus on demo recording and speedrunning
 This is a fork of prboom+ with many new features, including:
 .
  * Heretic, Hexen, MBF21, and Doom-in-Hexen support
  * In-game console and scripting
  * Full controller support
  * Palette-based lightmode for opengl
  * Debugging features for testing
  * Strict mode for speedrunning
  * Various quality of life improvements
  * Advanced tools for TASing
  * Rewind
 .
 DSDA-Doom requires game data to run. Free game data is available in the
 freedoom package. Commercial game data can be packaged using
 game-data-packager. DSDA-Doom supports all flavors of Doom, including
 The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX,
 Freedoom: Phase 1 and Phase 2 and FreeDM.
 .
 Additionally, DSDA-Doom supports Heretic and Hexen.
